160, pagine
lingua English
Pubblicato il 10 Luglio 2003 da Prima Games.
160, pagine
lingua English
Pubblicato il 10 Luglio 2003 da Prima Games.
Unprecedented access behind Half-Life and Half-Life 2, forward by Valve founder Gabe Newell, hundreds of art, design, pre-production, and other art pieces crammed into the book, over a dozen key members of Valve's staff interviewed, officially approved by Valve, behind City 17 and other locations, the development of the Source engine, a rogue's gallery of beasts, characters, and monstrosities, key weapons development revelations, a tour of many of the game's locations, from inception to completion, and filled with art, screens, and anecdotes from the Valve team